Node
General Info
As an asynchronous event driven JavaScript runtime, Node is designed to build scalable network applications.
Event Loop
The event loop is what allows Node.js to perform non-blocking I/O operations — despite the fact that JavaScript is single-threaded — by offloading operations to the system kernel whenever possible.
Node.js is a single-threaded application, but it can support concurrency via the concept of event and callbacks. Every API of Node.js is asynchronous and being single-threaded, they use async function calls to maintain concurrency. Node uses observer pattern. Node thread keeps an event loop and whenever a task gets completed, it fires the corresponding event which signals the event-listener function to execute.
Event-Driven Programming
In an event-driven application, there is generally a main loop that listens for events, and then triggers a callback function when one of those events is detected.
Although events look quite similar to callbacks, the difference lies in the fact that callback functions are called when an asynchronous function returns its result, whereas event handling works on the observer pattern. The functions that listen to events act as Observers. Whenever an event gets fired, its listener function starts executing. Node.js has multiple in-built events available through events module and EventEmitter class which are used to bind events and event-listeners as you can see in the example below.
// Example
// Import events module
var events = require('events');
// Create an eventEmitter object
var eventEmitter = new events.EventEmitter();
// Create an event handler as follows
var connectHandler = function connected() {
console.log('connection succesful.');
// Fire the data_received event
eventEmitter.emit('data_received');
}
// Bind the connection event with the handler
eventEmitter.on('connection', connectHandler);
// Bind the data_received event with the anonymous function
eventEmitter.on('data_received', function() {
console.log('data received succesfully.');
});
// Fire the connection event
eventEmitter.emit('connection');
console.log("Program Ended.");
Error First Style Pattern
Another common callback pattern is called "error-first style" (sometimes called "Node style," as it's also the convention used across nearly all Node.js APIs), where the first argument of a single callback is reserved for an error object (if any). If success, this argument will be empty/falsy (and any subsequent arguments will be the success data), but if an error result is being signaled, the first argument is set/truthy (and usually nothing else is passed):